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 Post subject: Minecraft Hunger Games
PostPosted: Fri 30 Dec, 2011 - 5:18 am 
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2 Tributes from each rank group except guest and possibly builder 18 people must be put into a random area far from civilization. The goal is to be the last man standing once you die you stay dead no coming back. There is a tall monument in the middle (the cornucopia) which houses many high level class items (stacks of food, weapons, armor, ect) You must do what it takes to survive you must stay within the games or else you are disqualified and killed. The further away from the cornucopia the less valuable the items get. Remember this is to make the capitol happy so do your best and last of all no mods.

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PostPosted: Fri 30 Dec, 2011 - 10:31 am 
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So only hops+ can compete?


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PostPosted: Fri 30 Dec, 2011 - 3:04 pm 
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Mods as in Modifications, not Moderators. :P

Also, where will you get 18 players, and are you setting up the environment manually?


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PostPosted: Fri 30 Dec, 2011 - 6:15 pm 
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eh the player amount could be however many people want to play. The only manual environment feature would be the cornucopia a large mountain like structure with many levels and caves that hold various items. For the most fun it would be nice to have the games set up in a section of the map where 2 or more biomes intersect.

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PostPosted: Sun 01 Jan, 2012 - 6:33 pm 
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we could also just let anyone who wants to join and then make teams that are relatively fair. but i like the idea :D

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PostPosted: Fri 13 Apr, 2012 - 1:44 am 
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Happy Hunger Games and may the odds be EVER in your favor! >:3

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PostPosted: Sat 14 Apr, 2012 - 8:51 am 
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At first I had no idea what this was but now that I've seen the film, I'd like to compete. Could we make the games so that they last round about 1-2 hours so we don't have people leaving and having to go to bed?


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PostPosted: Sat 14 Apr, 2012 - 10:56 am 
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Or as an alternative to shortening the time of play to accommodate sleep, players can instead carry a sign with them that they have to hide before signing off. If another player finds the sign, that can count as finding the player in their sleep and dispatching them accordingly by picking up the sign.

1-2 hours is kind of short for a game that could benefit from slow tactful actions.


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PostPosted: Sat 14 Apr, 2012 - 5:06 pm 
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I agree with you where 1-2 hours can possibly be too short, but increasing game time so far up to days and preferably even weeks will take away the improvisation and 'spur of the moment' aspect of the game. It would make it either too slow, not as fun and maybe even too easy. Games that last only several hours would hold a higher chance of having a successful game because players won't have to leave and other players wouldn't have to fill in for people. Games would also be flawed because if too many people leave, then the game would have to be put on hold or players could use the time people are away too treat themselves to some really good items.
If games lasted only a few hours, then the success rate of the game would be higher, it would be a lot more challenging for participants and it would be stable and consistent. People would have to overcome more challenges and I would like that.
If games lasted days with people leaving, then people could just wait until players leave and nobody could stop them from taking advantage of the current situation. It would be unstable due to the constant leave rate and people wouldn't know where to pick up from. If they died, then the player who left wouldn't be allowed to re-enter.
I'd prefer the idea of a game going for only several hours (a max of 3 or 4).


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PostPosted: Sat 14 Apr, 2012 - 7:06 pm 
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fire spread and explosions would have to be turned on in order for things to work

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PostPosted: Sat 14 Apr, 2012 - 7:39 pm 
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Awww yeah


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PostPosted: Sat 14 Apr, 2012 - 8:55 pm 
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Can't wait ;d


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PostPosted: Sat 14 Apr, 2012 - 11:23 pm 
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We gonna have the item sponsor thing? Where if on the forums someone accumulates a certain number of "Votes" they get an item?

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PostPosted: Sun 15 Apr, 2012 - 2:50 am 
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i have a feeling this would need to be done in a new world but multiverse isn't updated yet D:
all of these are great ideas so keep coming up with more.

it would be nice to also have a lack of food slowly kills you plugin as well and that it's harder to regain health.

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PostPosted: Sun 15 Apr, 2012 - 3:10 am 
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Good idea to have a new map. We can use the alternative of going really far away from where everybody is, and prepare the land there. Have a warp set to it.


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PostPosted: Sun 15 Apr, 2012 - 4:13 am 
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How big would the map be? Would we add fences for a border so nobody accidentally runs to a completely different place?


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PostPosted: Sun 15 Apr, 2012 - 2:29 pm 
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Having fence as a border would be too simple... Maybe fences on top of 2 or 3 cobblestone high walls? :)


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PostPosted: Sun 15 Apr, 2012 - 8:41 pm 
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Cobblestone? Why not bedrock...

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PostPosted: Sun 15 Apr, 2012 - 8:48 pm 
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Even better :)


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PostPosted: Sun 15 Apr, 2012 - 9:40 pm 
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I volunteer as tribute.

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PostPosted: Sun 15 Apr, 2012 - 9:53 pm 
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i volunteer as game maker!

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PostPosted: Mon 16 Apr, 2012 - 12:09 am 
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I volunteer as tribute! No seriously... I'm in.

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PostPosted: Mon 16 Apr, 2012 - 9:24 am 
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I volunteer as tribute for district 12.


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PostPosted: Tue 17 Apr, 2012 - 12:58 am 
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so you're ok if i light you on fire :D

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PostPosted: Wed 18 Apr, 2012 - 7:38 pm 
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I'd like to participate as either Tribute or map builder, or both depending on how large the map ends up being.

In either case, map builders will need access to creative mode if any serious work is expected to get done.


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PostPosted: Tue 24 Apr, 2012 - 2:27 am 
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I saw a series of videos on Youtube from captainsparkles (Who I am subscribed to) of a minecraft hunger games. I like the way they did it (Except the giving of items and spawning mobs at the end) and it would be a good way to go about doing this. Also that map would be nice since it offers places to hide and fight.

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PostPosted: Wed 25 Apr, 2012 - 12:28 am 
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I also volunteer as a tribute.

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PostPosted: Thu 26 Apr, 2012 - 6:16 pm 
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Satan360100 wrote:
I saw a series of videos on Youtube from captainsparkles (Who I am subscribed to) of a minecraft hunger games. I like the way they did it (Except the giving of items and spawning mobs at the end) and it would be a good way to go about doing this. Also that map would be nice since it offers places to hide and fight.


I watched that series :P i must say it was really messed up though... if we do this we need to make traps/chests/very occasional gifts/hidden stuff instead of stuff raining down then dying from eggs.

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PostPosted: Thu 26 Apr, 2012 - 7:03 pm 
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I think it'd be cool to have a separate level in SMP (MultiVerse needed) and use the map which has been used in those series.


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PostPosted: Thu 26 Apr, 2012 - 8:25 pm 
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The map is cool (as long as we get to mess with it a little prior to the game :3) adding traps and such.

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PostPosted: Thu 26 Apr, 2012 - 11:04 pm 
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There are traps on it already ;)


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PostPosted: Sat 28 Apr, 2012 - 12:30 am 
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so can anyone play or is it set?

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PostPosted: Sat 28 Apr, 2012 - 5:51 pm 
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eh, we'll see how many people want to play. The hard part will be getting everyone to be on at the same time.

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PostPosted: Sat 28 Apr, 2012 - 6:39 pm 
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The hard part will be waiting for SMP to get back up. I miss the Hawknet community and classic just isn't the same...

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PostPosted: Sat 28 Apr, 2012 - 9:52 pm 
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We'll be looking into getting better internet on Tuesday, but from there, it may take a little while to install and activate. It will definitely be a boost from our current speeds.
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PostPosted: Sun 29 Apr, 2012 - 1:40 am 
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Does that mean, that for now, my internet is better than the Hawknet HQ? :shock:

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PostPosted: Sun 29 Apr, 2012 - 1:42 am 
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Well, I could run a default Minecraft SMP server for the hunger games. Obviously, it won't be ran 24/7 but just for 1 game of this map would be enough. :)


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PostPosted: Sun 29 Apr, 2012 - 3:01 am 
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Anywho, i can wait till next week. It'll give us more time to plan for le event count up who is going to die (most likely) ect.


*edit: the heck is woodland park colorado?

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PostPosted: Sun 29 Apr, 2012 - 12:34 pm 
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Booyah. Took forever to load though :?

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PostPosted: Mon 30 Apr, 2012 - 10:52 pm 
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I'd like to volunteer for the Hunger Games. :3


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PostPosted: Tue 01 May, 2012 - 9:10 pm 
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Once the SMP server is up and running smoothly again, I suggest we start doing this seriously because it's too awesome to not do.

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PostPosted: Tue 01 May, 2012 - 10:24 pm 
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*installs plugin that makes it such that players drop meat* remember folks, cannibalism is highly frowned upon in this society. may the odds be ever in your favour

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PostPosted: Wed 02 May, 2012 - 11:19 pm 
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So... I'm a tribute? (Once the SMP server is up and running again, and also, I'm just dumb. :3)


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PostPosted: Thu 03 May, 2012 - 6:33 pm 
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:P i cant decide whether i want to be in the games or messing with the people in the games. i think we just have to play twice.

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PostPosted: Fri 04 May, 2012 - 8:18 am 
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Lol yeah, twice as more fun. We should hve the Hunger Games every year, y'know.


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PostPosted: Fri 04 May, 2012 - 10:59 pm 
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the fun, has been doubled!

@matrix: i see what you did there XD
realistically we'd prolly arrange it every month or so maybe less.
like most things this will prolly be fairly popular then it will die out but it will still be something we'll want to do as it's good for the community and it's plenty of fun.

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PostPosted: Sun 06 May, 2012 - 12:39 am 
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Indeedy every month would be heaps of fun. Also everyone in the ranks would get to have a go, if they want. ^^


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PostPosted: Sun 06 May, 2012 - 8:02 pm 
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O_o f for fantastic

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PostPosted: Fri 11 May, 2012 - 1:21 am 
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My idea is that we wait for the new 1.3 update to come out and turn on server textures that will have invisible bedrock therefore making us able to create a barrier.... that is INVISIBLE.

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PostPosted: Fri 11 May, 2012 - 2:02 am 
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egh, i see no need for it. The hunger games had nothing like that so it could defeat the purpose.

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